/***********************************************************************************
*	(c) Ger Versluis 2000 version 5.41 24 December 2001	          *
*	For info write to menus@burmees.nl		          *
*	You may remove all comments for faster loading	          *		
***********************************************************************************/

	var NoOffFirstLineMenus=5;			// Number of first level items
	var LowBgColor='#F0F0F0';				// Background color when mouse is not over
	var LowSubBgColor='#F0F0F0';			// Background color when mouse is not over on subs
	var HighBgColor='#F0F0F0';			// Background color when mouse is over
	var HighSubBgColor='#F0F0F0';			// Background color when mouse is over on subs
	var FontLowColor='#006000';			// Font color when mouse is not over
	var FontSubLowColor='#006000';			// Font color subs when mouse is not over
	var FontHighColor='#60C000';			// Font color when mouse is over
	var FontSubHighColor='#60C000';			// Font color subs when mouse is over
	var BorderColor='#F0F0F0';			// Border color
	var BorderSubColor='#006000';			// Border color for subs
	var BorderWidth=1;				// Border width
	var BorderBtwnElmnts=0;				// Border between elements 1 or 0
	var FontFamily="Verdana, Arial, Helvetica"	// Font family menu items
	var FontSize=8;				// Font size menu items
	var FontBold=1;				// Bold menu items 1 or 0
	var FontItalic=0;				// Italic menu items 1 or 0
	var MenuTextCentered='left';			// Item text position 'left', 'center' or 'right'
	var MenuCentered='left';			// Menu horizontal position 'left', 'center' or 'right'
	var MenuVerticalCentered='top';		// Menu vertical position 'top', 'middle','bottom' or static
	var ChildOverlap=0.0;				// horizontal overlap child/ parent
	var ChildVerticalOverlap=0.0;			// vertical overlap child/ parent
	var StartTop=0;					// Menu offset x coordinate
	var StartLeft=0;				// Menu offset y coordinate
	var VerCorrect=0;				// Multiple frames y correction
	var HorCorrect=0;				// Multiple frames x correction
	var LeftPaddng=2;				// Left padding
	var TopPaddng=2;				// Top padding
	var FirstLineHorizontal=0;			// SET TO 1 FOR HORIZONTAL MENU, 0 FOR VERTICAL
	var MenuFramesVertical=1;			// Frames in cols or rows 1 or 0
	var DissapearDelay=500;				// delay before menu folds in
	var TakeOverBgColor=1;				// Menu frame takes over background color subitem frame
	var FirstLineFrame='self';			// Frame where first level appears
	var SecLineFrame='self';			// Frame where sub levels appear
	var DocTargetFrame='self';			// Frame where target documents appear
	var TargetLoc='MenuPos';			// span id for relative positioning
	var HideTop=0;				// Hide first level when loading new document 1 or 0
	var MenuWrap=1;				// enables/ disables menu wrap 1 or 0
	var RightToLeft=0;				// enables/ disables right to left unfold 1 or 0
	var UnfoldsOnClick=0;			// Level 1 unfolds onclick/ onmouseover
	var WebMasterCheck=0;			// menu tree checking on or off 1 or 0
	var ShowArrow=1;				// Uses arrow gifs when 1
	var KeepHilite=1;				// Keep selected path highligthed
	var Arrws=['hvmenu/tri.gif',5,10,'hvmenu/tridown.gif',10,5,'hvmenu/trileft.gif',5,10];	// Arrow source, width and height

function BeforeStart(){return}
function AfterBuild(){return}
function BeforeFirstOpen(){return}
function AfterCloseAll(){return}


// Menu tree
//	MenuX=new Array(Text to show, Link, background image (optional), number of sub elements, height, width);
//	For rollover images set "Text to show" to:  "rollover:Image1.jpg:Image2.jpg"

Menu1=new Array("Site navigation", "", "", 3, 20, 150);
	Menu1_1 = new Array("LSD Home", "../", "", 0, 20, 150);
	Menu1_2 = new Array("Leadworks", "../leadworks/", 0);
	Menu1_3 = new Array("Battlezone II", "../bz2/", 0);

Menu2=new Array("Programs", "", "", 3);
	Menu2_1 = new Array("PAK Explorer", "pakexplorer.htm", "", 0, 20, 150);
	Menu2_2 = new Array("AIP Editor", "aipeditor.htm", "", 0);
	Menu2_3 = new Array("BZII Launcher", "bz2launcher.htm", "", 0);

Menu3=new Array("Add-Ons", "", "", 1);
	Menu3_1 = new Array("MPInstant.dll", "mpinstant.htm", "", 0, 20, 150);

Menu4=new Array("MPI Maps", "", "", 11);
	Menu4_1 = new Array("Scion Crystals", "mpicrystals.htm", "", 0, 20, 150);
	Menu4_2 = new Array("Rumble in the Jungle", "mpirumble.htm", "", 0);
	Menu4_3 = new Array("Payback on Rend", "mpirend.htm", "", 0);
	Menu4_4 = new Array("Fanning the Fire", "mpifanfire.htm", "", 0);
	Menu4_5 = new Array("Braddock", "mpibraddock.htm", "", 0);
	Menu4_6 = new Array("Island Warfare", "mpiconiswar.htm", "", 0);
	Menu4_7 = new Array("Big Chill at Night", "mpiconchill.htm", "", 0);
	Menu4_8 = new Array("Ground Zero", "mpicongrnd0.htm", "", 0);
	Menu4_9 = new Array("High Heat", "mpiconheat.htm", "", 0);
	Menu4_10 = new Array("Mars", "mpiconmars.htm", "", 0);
	Menu4_11 = new Array("The Rocks at Night", "mpiconrocks.htm", "", 0);

Menu5=new Array("Information", "", "", 3);
	Menu5_1 = new Array("AIP File Format", "aipformat.htm", "", 0, 20, 150);
	Menu5_2 = new Array("PAK File Format", "pakformat.htm", "", 0);
	Menu5_3 = new Array("ZWP File Format", "zwpformat.htm", "", 0);
